Low Poly Course: Ice Landscape

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As you can see, I’m still taking the low-poly course on Udemy. Today’s lesson was all about sharp angles. To be honest, I’m not really sure if my ice landscape looks more like Antarctica or some form of moon scene.

Either way I’ve been having quite a bit of fun with it. The previous lesson was more of a lesson in cubes, and everything had a square low-poly look to it. Here we have more of a sharp edge and the lighting is adjusted to try and show it off. So it is interesting to see the many different styles of low-poly art.

Hopefully you are enjoying it too!

Linux – keep it simple.

Low Poly Course: Living Room Scene Completed!

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I finished my low poly living room! Well, it’s not like my living room, but it is my imaginary living room! Here’s a rendered image from it:

renderedLivingRoom

Now, in the course, the instructor actually had a modern living space, with a modern television as well. But during the video, he misspoke and said “VHS player” instead of DVD player. So, I couldn’t help myself, and I changed out the modern TV for an old school one! I even put a little VHS tape on the shelf underneath it.

True to the style, I did everything with cubes, even the “domed” TV screen. I really like the cartoon style look to low-poly 3D art, which is why I had to include the “rabbit ears” on top of the TV. It is, of course, period accurate, but more importantly, it emphasizes the comical appearance of it, at least, that’s what I was hoping for.

For the color scheme in the room, I actually went online and looked up “living room color schemes” and settled one that I based this look off of, so if it seems fairly pleasing to the eye, I can’t take all the credit for the color choices.

Anyways, I’m having a blast with this new course, and I hope you enjoy the low-poly models!

Linux – keep it simple.

Low Poly Course: Living Room Scene, getting started

livingRoomScene1

Well, I decided to take another course on Udemy.  I wanted to branch out a little bit from my usual routine and learn something that I’m not really familiar with. So, I decided to take a course on 3D modeling. There are a lot of options out there, but I decided to settle on this one: https://www.udemy.com/course/blenderlowpoly/,  The Ultimate Blender Low Poly Guide by Alex Cordebard, and I have to say, I’m loving it!

First, why I decided to take the course:

  • I was hoping it would help me model things for my 3D printer
  • I am also looking forward to some small 3D game design, but need models to do that.
  • I like the simpler, cartoon-ish style that has been a staple of “low-poly” 3D art.

Second, why I’m enjoying this course:

  • The instructor is so enthusiastic, it’s contagious!
  • Alex does a great job of explaining things in a way that is easy for a non-3D/non-artist to understand.
  • Everything is made from simple shapes.

The first “chapter” was about how to use Blender, which really helped me out. Now I’m on the second chapter, made up of several lessons, which show us how to make a low-poly living room scene. So far, so good! I can’t wait to see what this looks like when we’re done!

Linux – keep it simple.

Blender 2.8 and 2.81 turns everything white when I select an object.

Tl;dr – I didn’t figure out what was wrong with Blender 2.8 and 2.81 on Ubuntu. So I upgraded to the 2.82 alpha version, which works great. You can also go back to the 2.79 version, which also works great.

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So, I’ve enrolled in a great course on Udemy, it is a low poly 3D modeling course, using Blender. It’s an awesome course so far! Alex, the instructor is really great at explaining everything to guys like me, who have absolutely no experience with this whatsoever. Another thing I really like is how excited he is about the material, and his enthusiasm is contagious! You can find the course here if you are interested: https://www.udemy.com/course/blenderlowpoly/

In the course, the instructor is using Blender 2.8, but the 18.04 repositories for Ubuntu only have version 2.79 available. Well, that would be fine, but the layout of the interface is actually different between the two, and I wanted to be able to follow the instructions verbatim while learning the ropes. So, I headed to the Blender website and downloaded the release version of 2.8. Unfortunately, it didn’t work right.

As you can see in the picture above, when I click on an object, the entire “view port” turns white. Then, when you move the object, you actually can’t see what you are doing anymore, as the object “disappears”. Thinking that was no good, I jumped online and found others had this specific problem also. Unfortunately, they just re-installed Blender, and that fixed it. But that fix didn’t work for me.

So, I tried out Blender 2.81a, which you can also download from their website, and it had the same issue for me. I tried running it in a terminal window so I could watch the output and try to troubleshoot, but it didn’t give any output for me to work with. I had no way of troubleshooting the issue.

Of course, 2.79 still worked great on my machine, but since the interface was different from the instructors, it made following the videos a bit difficult. So, I tried one last ditch effort, and went with the latest blender version: 2.82 alpha. I was a little concerned that there would be other issues, but everything worked and has been rock solid since I installed it.

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So, now I get the new interface, and I can easily follow along in the course! Sounds like a win to me!

Linux – keep it simple.

New Course! Beginning Qt 5 C++ GUI Development : The Fundamentals

I’ve just completed the first of 10 sections in a new course I am taking on Udemy. The course is called Beginning Qt 5 C++ GUI Development : The Fundamentals. As you know, if you’ve been following along, I started learning C++ using a course on Udemy that particularly focuses on graphics through SFML. It was a lot of fun learning to program in C++ while making a few games.

While making those games was really neat, I realized that I now need a way to make applications that aren’t games. I suppose you could use SFML for that, but it seems a bit overkill to make your own buttons for everything, when they have great programs for that already. Programs like Qt and Qt-Creator.

Licensed under the GPL-2 and GPL-3, Qt is open source, which is a big plus for me. Qt is also written in C++, which I am currently learning, so that is the primary reason that I want to use it. And did I mention that it’s cross platform? The IDE is Qt-Creator, which is licensed under the LGPL, a copyleft license, which makes it free for me to use and open sourced for those who wish to contribute, which is great!

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I’ve only just started working with it, but I really like the user interface of Qt-Creator thus far. The course itself has a huge plus for me, in that the author/instructor also supports Linux users, even providing a video tutorial for installing the application and how to deal with a few possible errors that may pop up if the right dependencies are not installed. That is really rare these days!

If you want to follow along, be sure to check out my first Qt commit!

Linux – keep it simple.