Low Poly Course: Ice Landscape

image

As you can see, I’m still taking the low-poly course on Udemy. Today’s lesson was all about sharp angles. To be honest, I’m not really sure if my ice landscape looks more like Antarctica or some form of moon scene.

Either way I’ve been having quite a bit of fun with it. The previous lesson was more of a lesson in cubes, and everything had a square low-poly look to it. Here we have more of a sharp edge and the lighting is adjusted to try and show it off. So it is interesting to see the many different styles of low-poly art.

Hopefully you are enjoying it too!

Linux – keep it simple.

Low Poly Course: Living Room Scene Completed!

livingRoomScene2

I finished my low poly living room! Well, it’s not like my living room, but it is my imaginary living room! Here’s a rendered image from it:

renderedLivingRoom

Now, in the course, the instructor actually had a modern living space, with a modern television as well. But during the video, he misspoke and said “VHS player” instead of DVD player. So, I couldn’t help myself, and I changed out the modern TV for an old school one! I even put a little VHS tape on the shelf underneath it.

True to the style, I did everything with cubes, even the “domed” TV screen. I really like the cartoon style look to low-poly 3D art, which is why I had to include the “rabbit ears” on top of the TV. It is, of course, period accurate, but more importantly, it emphasizes the comical appearance of it, at least, that’s what I was hoping for.

For the color scheme in the room, I actually went online and looked up “living room color schemes” and settled one that I based this look off of, so if it seems fairly pleasing to the eye, I can’t take all the credit for the color choices.

Anyways, I’m having a blast with this new course, and I hope you enjoy the low-poly models!

Linux – keep it simple.

Low Poly Course: Living Room Scene, getting started

livingRoomScene1

Well, I decided to take another course on Udemy.  I wanted to branch out a little bit from my usual routine and learn something that I’m not really familiar with. So, I decided to take a course on 3D modeling. There are a lot of options out there, but I decided to settle on this one: https://www.udemy.com/course/blenderlowpoly/,  The Ultimate Blender Low Poly Guide by Alex Cordebard, and I have to say, I’m loving it!

First, why I decided to take the course:

  • I was hoping it would help me model things for my 3D printer
  • I am also looking forward to some small 3D game design, but need models to do that.
  • I like the simpler, cartoon-ish style that has been a staple of “low-poly” 3D art.

Second, why I’m enjoying this course:

  • The instructor is so enthusiastic, it’s contagious!
  • Alex does a great job of explaining things in a way that is easy for a non-3D/non-artist to understand.
  • Everything is made from simple shapes.

The first “chapter” was about how to use Blender, which really helped me out. Now I’m on the second chapter, made up of several lessons, which show us how to make a low-poly living room scene. So far, so good! I can’t wait to see what this looks like when we’re done!

Linux – keep it simple.

Blender 2.8 and 2.81 turns everything white when I select an object.

Tl;dr – I didn’t figure out what was wrong with Blender 2.8 and 2.81 on Ubuntu. So I upgraded to the 2.82 alpha version, which works great. You can also go back to the 2.79 version, which also works great.

281vs279white

So, I’ve enrolled in a great course on Udemy, it is a low poly 3D modeling course, using Blender. It’s an awesome course so far! Alex, the instructor is really great at explaining everything to guys like me, who have absolutely no experience with this whatsoever. Another thing I really like is how excited he is about the material, and his enthusiasm is contagious! You can find the course here if you are interested: https://www.udemy.com/course/blenderlowpoly/

In the course, the instructor is using Blender 2.8, but the 18.04 repositories for Ubuntu only have version 2.79 available. Well, that would be fine, but the layout of the interface is actually different between the two, and I wanted to be able to follow the instructions verbatim while learning the ropes. So, I headed to the Blender website and downloaded the release version of 2.8. Unfortunately, it didn’t work right.

As you can see in the picture above, when I click on an object, the entire “view port” turns white. Then, when you move the object, you actually can’t see what you are doing anymore, as the object “disappears”. Thinking that was no good, I jumped online and found others had this specific problem also. Unfortunately, they just re-installed Blender, and that fixed it. But that fix didn’t work for me.

So, I tried out Blender 2.81a, which you can also download from their website, and it had the same issue for me. I tried running it in a terminal window so I could watch the output and try to troubleshoot, but it didn’t give any output for me to work with. I had no way of troubleshooting the issue.

Of course, 2.79 still worked great on my machine, but since the interface was different from the instructors, it made following the videos a bit difficult. So, I tried one last ditch effort, and went with the latest blender version: 2.82 alpha. I was a little concerned that there would be other issues, but everything worked and has been rock solid since I installed it.

282works

So, now I get the new interface, and I can easily follow along in the course! Sounds like a win to me!

Linux – keep it simple.

Inkplate 6, A “versatile, easy-to-use, Wi-Fi-enabled e-paper display”

eink

So, my good friend, the Libre Hacker, sent me a link to a new e-paper display that is pretty cool and completely open source! It is the new Inkplate 6. It’s build on the ESP32, which means you can use the Arduino suite to program it, which is really convenient.

It’s pretty nifty, displaying at around 250 ms screen refresh rate and comes in an 800×600 resolution for grey-scale and black and white. Now I’m just waiting for someone to build the newest, open source e-reader with it….

Linux – keep it simple.

Building a Pinewood Derby Timer: Finishing the arch and adding the last of the wiring!

Well, I finally finished it! The pinewood derby timer is done. Check it out!

First, I had to finish the wiring for the lights and the sensors, and then I had to finish the arch.

Then, I had to program it. Fortunately, https://www.dfgtec.com/ has a whole section on programming the board, and what settings you should change or adjust for your needs. Super helpful site!

Here is my final code:

/*================================================================================*
Pinewood Derby Timer Version 3.00 – 31 Oct 2016
http://www.dfgtec.com/pdt

Flexible and affordable Pinewood Derby timer that interfaces with the
following software:
– PD Test/Tune/Track Utility
– Grand Prix Race Manager software

Refer to the website for setup and usage instructions.
Copyright (C) 2011-2018 David Gadberry

This work is licensed under the Creative Commons Attribution-NonCommercial-
ShareAlike 3.0 Unported License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to
Creative Commons, 444 Castro Street, Suite 900, Mountain View, California,
94041, USA.
*================================================================================*/

/*—————————————–*
– TIMER CONFIGURATION –
*—————————————–*/
#define NUM_LANES 4 // number of lanes

#define LED_DISPLAY 1 // Enable lane place/time displays
//#define DUAL_DISP 1 // dual displays (front/back) per lane (4 lanes max)
//#define LARGE_DISP 1 // utilize large Adafruit displays (see website)
#define SHOW_PLACE 1 // Show place mode
#define PLACE_DELAY 4 // Delay (secs) when displaying place/time
#define MIN_BRIGHT 4 // minimum display brightness (0-15)
#define MAX_BRIGHT 10 // maximum display brightness (0-15)

#define GATE_RESET 1 // Enable closing start gate to reset timer
/*—————————————–*
– END –
*—————————————–*/
#ifdef LED_DISPLAY // LED control libraries
#include “Wire.h”
#include “Adafruit_LEDBackpack.h”
#include “Adafruit_GFX.h”
#endif

/*—————————————–*
– static definitions –
*—————————————–*/
#define PDT_VERSION “3.00” // software version
#define MAX_LANE 6 // maximum number of lanes (Uno)
#define MAX_DISP 8 // maximum number of displays (Adafruit)

#define mREADY 0 // program modes
#define mRACING 1
#define mFINISH 2
#define mTEST 3

#define START_TRIP LOW // start switch trip condition
#define NULL_TIME 99.999 // null (non-finish) time
#define NUM_DIGIT 4 // timer resolution (# of decimals)
#define DISP_DIGIT 4 // total number of display digits

#define PWM_LED_ON 220
#define PWM_LED_OFF 255
#define char2int(c) (c – ‘0’)

//
// serial messages <- to timer
// -> from timer
//
#define SMSG_ACKNW ‘.’ // -> acknowledge message

#define SMSG_POWER ‘P’ // -> start-up (power on or hard reset)

#define SMSG_CGATE ‘G’ // <- check gate
#define SMSG_GOPEN ‘O’ // -> gate open

#define SMSG_RESET ‘R’ // <- reset
#define SMSG_READY ‘K’ // -> ready

#define SMSG_SOLEN ‘S’ // <- start solenoid
#define SMSG_START ‘B’ // -> race started
#define SMSG_FORCE ‘F’ // <- force end
#define SMSG_RSEND ‘Q’ // <- resend race data

#define SMSG_LMASK ‘M’ // <- mask lane
#define SMSG_UMASK ‘U’ // <- unmask all lanes

#define SMSG_GVERS ‘V’ // <- request timer version
#define SMSG_DEBUG ‘D’ // <- toggle debug on/off
#define SMSG_GNUML ‘N’ // <- request number of lanes

/*—————————————–*
– pin assignments –
*—————————————–*/
byte BRIGHT_LEV = A0; // brightness level
byte RESET_SWITCH = 8; // reset switch
byte STATUS_LED_R = 9; // status LED (red)
byte STATUS_LED_B = 11; // status LED (blue)
byte STATUS_LED_G = 10; // status LED (green)
byte START_GATE = 12; // start gate switch
byte START_SOL = 13; // start solenoid

// Display # 1 2 3 4 5 6 7 8
int DISP_ADD [MAX_DISP] = {0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77}; // display I2C addresses

// Lane # 1 2 3 4 5 6
byte LANE_DET [MAX_LANE] = { 2, 3, 4, 5, 6, 7}; // finish detection pins

/*—————————————–*
– global variables –
*—————————————–*/
boolean fDebug = false; // debug flag
boolean ready_first; // first pass in ready state flag
boolean finish_first; // first pass in finish state flag

unsigned long start_time; // race start time (microseconds)
unsigned long lane_time [MAX_LANE]; // lane finish time (microseconds)
int lane_place [MAX_LANE]; // lane finish place
boolean lane_mask [MAX_LANE]; // lane mask status

int serial_data; // serial data
byte mode; // current program mode

float display_level = -1.0; // display brightness level

#ifdef LARGE_DISP
unsigned char msgGateC[] = {0x6D, 0x41, 0x00, 0x0F, 0x07}; // S=CL
unsigned char msgGateO[] = {0x6D, 0x41, 0x00, 0x3F, 0x5E}; // S=OP
unsigned char msgLight[] = {0x41, 0x41, 0x00, 0x00, 0x07}; // == L
unsigned char msgDark [] = {0x41, 0x41, 0x00, 0x00, 0x73}; // == d
#else
unsigned char msgGateC[] = {0x6D, 0x48, 0x00, 0x39, 0x38}; // S=CL
unsigned char msgGateO[] = {0x6D, 0x48, 0x00, 0x3F, 0x73}; // S=OP
unsigned char msgLight[] = {0x48, 0x48, 0x00, 0x00, 0x38}; // == L
unsigned char msgDark [] = {0x48, 0x48, 0x00, 0x00, 0x5e}; // == d
#endif
unsigned char msgDashT[] = {0x40, 0x40, 0x00, 0x40, 0x40}; // —-
unsigned char msgDashL[] = {0x00, 0x00, 0x00, 0x40, 0x00}; // –
unsigned char msgBlank[] = {0x00, 0x00, 0x00, 0x00, 0x00}; // (blank)

#ifdef LED_DISPLAY // LED display control
Adafruit_7segment disp_mat[MAX_DISP];
#endif

void initialize(boolean powerup=false);
void dbg(int, const char * msg, int val=-999);
void smsg(char msg, boolean crlf=true);
void smsg_str(const char * msg, boolean crlf=true);

/*================================================================================*
SETUP TIMER
*================================================================================*/
void setup()
{
/*—————————————–*
– hardware setup –
*—————————————–*/
pinMode(STATUS_LED_R, OUTPUT);
pinMode(STATUS_LED_B, OUTPUT);
pinMode(STATUS_LED_G, OUTPUT);
pinMode(START_SOL, OUTPUT);
pinMode(RESET_SWITCH, INPUT);
pinMode(START_GATE, INPUT);
pinMode(BRIGHT_LEV, INPUT);

digitalWrite(RESET_SWITCH, HIGH); // enable pull-up resistor
digitalWrite(START_GATE, HIGH); // enable pull-up resistor

digitalWrite(START_SOL, LOW);

#ifdef LED_DISPLAY
for (int n=0; n<MAX_DISP; n++)
{
disp_mat[n] = Adafruit_7segment();
disp_mat[n].begin(DISP_ADD[n]);
disp_mat[n].clear();
disp_mat[n].drawColon(false);
disp_mat[n].writeDisplay();
}
#endif

for (int n=0; n<MAX_LANE; n++)
{
pinMode(LANE_DET[n], INPUT);

digitalWrite(LANE_DET[n], HIGH); // enable pull-up resistor
}
set_display_brightness();

/*—————————————–*
– software setup –
*—————————————–*/
Serial.begin(9600);
smsg(SMSG_POWER);

/*—————————————–*
– check for test mode –
*—————————————–*/
if (digitalRead(RESET_SWITCH) == LOW)
{
mode = mTEST;
test_pdt_hw();
}

/*—————————————–*
– initialize timer –
*—————————————–*/
initialize(true);
unmask_all_lanes();
}
/*================================================================================*
MAIN LOOP
*================================================================================*/
void loop()
{
process_general_msgs();

switch (mode)
{
case mREADY:
timer_ready_state();
break;
case mRACING:
timer_racing_state();
break;
case mFINISH:
timer_finished_state();
break;
}
}
/*================================================================================*
TIMER READY STATE
*================================================================================*/
void timer_ready_state()
{
if (ready_first)
{
set_status_led();
clear_displays();

ready_first = false;
}

if (serial_data == int(SMSG_SOLEN)) // activate start solenoid
{
digitalWrite(START_SOL, HIGH);
smsg(SMSG_ACKNW);
}

if (digitalRead(START_GATE) == START_TRIP) // timer start
{
start_time = micros();

digitalWrite(START_SOL, LOW);

smsg(SMSG_START);
delay(100);

mode = mRACING;
}

return;
}

/*================================================================================*
TIMER RACING STATE
*================================================================================*/
void timer_racing_state()
{
int lanes_left, finish_order, lane_status[NUM_LANES];
unsigned long current_time, last_finish_time;
set_status_led();
clear_displays();

finish_order = 0;
last_finish_time = 0;

lanes_left = NUM_LANES;
for (int n=0; n<NUM_LANES; n++)
{
if (lane_mask[n]) lanes_left–;
}

while (lanes_left)
{
current_time = micros();

for (int n=0; n<NUM_LANES; n++) lane_status[n] = bitRead(PIND, LANE_DET[n]); // read status of all lanes

for (int n=0; n<NUM_LANES; n++)
{
if (lane_time[n] == 0 && lane_status[n] == HIGH && !lane_mask[n]) // car has crossed finish line
{
lanes_left–;

lane_time[n] = current_time – start_time;

if (lane_time[n] > last_finish_time)
{
finish_order++;
last_finish_time = lane_time[n];
}
lane_place[n] = finish_order;

update_display(n, lane_place[n], lane_time[n], SHOW_PLACE);
}
}

serial_data = get_serial_data();

if (serial_data == int(SMSG_FORCE) || serial_data == int(SMSG_RESET) || digitalRead(RESET_SWITCH) == LOW) // force race to end
{
lanes_left = 0;
smsg(SMSG_ACKNW);
}
}

send_race_results();

mode = mFINISH;

return;
}
/*================================================================================*
TIMER FINISHED STATE
*================================================================================*/
void timer_finished_state()
{
if (finish_first)
{
set_status_led();
finish_first = false;
}

if (GATE_RESET && digitalRead(START_GATE) != START_TRIP) // gate closed
{
delay(500); // ignore any switch bounce

if (digitalRead(START_GATE) != START_TRIP) // gate still closed
{
initialize(); // reset timer
}
}

if (serial_data == int(SMSG_RSEND)) // resend race data
{
smsg(SMSG_ACKNW);
send_race_results();
}

set_display_brightness();
display_race_results();

return;
}
/*================================================================================*
PROCESS GENERAL SERIAL MESSAGES
*================================================================================*/
void process_general_msgs()
{
int lane;
char tmps[50];
serial_data = get_serial_data();

if (serial_data == int(SMSG_GVERS)) // get software version
{
sprintf(tmps, “vert=%s”, PDT_VERSION);
smsg_str(tmps);
}

else if (serial_data == int(SMSG_GNUML)) // get number of lanes
{
sprintf(tmps, “numl=%d”, NUM_LANES);
smsg_str(tmps);
}

else if (serial_data == int(SMSG_DEBUG)) // toggle debug
{
fDebug = !fDebug;
dbg(true, “toggle debug = “, fDebug);
}

else if (serial_data == int(SMSG_CGATE)) // check start gate
{
if (digitalRead(START_GATE) == START_TRIP) // gate open
{
smsg(SMSG_GOPEN);
}
else
{
smsg(SMSG_ACKNW);
}
}

else if (serial_data == int(SMSG_RESET) || digitalRead(RESET_SWITCH) == LOW) // timer reset
{
if (digitalRead(START_GATE) != START_TRIP) // only reset if gate closed
{
initialize();
}
else
{
smsg(SMSG_GOPEN);
}
}

else if (serial_data == int(SMSG_LMASK)) // lane mask
{
delay(100);
serial_data = get_serial_data();

lane = serial_data – 48;
if (lane >= 1 && lane <= NUM_LANES)
{
lane_mask[lane-1] = true;

dbg(fDebug, “set mask on lane = “, lane);
}
smsg(SMSG_ACKNW);
}

else if (serial_data == int(SMSG_UMASK)) // unmask all lanes
{
unmask_all_lanes();
smsg(SMSG_ACKNW);
}

return;
}
/*================================================================================*
TEST PDT FINISH DETECTION HARDWARE
*================================================================================*/
void test_pdt_hw()
{
int lane_status[NUM_LANES];
char ctmp[10];
smsg_str(“TEST MODE”);
set_status_led();
delay(2000);

/*—————————————–*
show status of lane detectors
*—————————————–*/
while(true)
{
for (int n=0; n<NUM_LANES; n++)
{
lane_status[n] = bitRead(PIND, LANE_DET[n]); // read status of all lanes

if (lane_status[n] == HIGH)
{
update_display(n, msgDark); smsg_str(“Dark”); smsg_str(n);
}
else
{
update_display(n, msgLight); smsg_str(“Light”); smsg_str(n);
}
}

if (digitalRead(RESET_SWITCH) == LOW) // break out of this test
{
clear_displays();
delay(1000);
break;
}
delay(100);
}

/*—————————————–*
show status of start gate switch
*—————————————–*/
while(true)
{
if (digitalRead(START_GATE) == START_TRIP)
{
update_display(0, msgGateO);
}
else
{
update_display(0, msgGateC);
}

if (digitalRead(RESET_SWITCH) == LOW) // break out of this test
{
clear_displays();
delay(1000);
break;
}
delay(100);
}

/*—————————————–*
show pattern for brightness adjustment
*—————————————–*/
while(true)
{
#ifdef LED_DISPLAY
set_display_brightness();

for (int n=0; n<NUM_LANES; n++)
{
sprintf(ctmp,”%04d”, (int)display_level);

disp_mat[n].clear();

disp_mat[n].writeDigitNum(0, char2int(ctmp[0]), false);
disp_mat[n].writeDigitNum(1, char2int(ctmp[1]), false);
disp_mat[n].writeDigitNum(3, char2int(ctmp[2]), false);
disp_mat[n].writeDigitNum(4, char2int(ctmp[3]), false);

disp_mat[n].drawColon(false);
disp_mat[n].writeDisplay();

#ifdef DUAL_DISP
disp_mat[n+4].clear();

disp_mat[n+4].writeDigitNum(0, char2int(ctmp[0]), false);
disp_mat[n+4].writeDigitNum(1, char2int(ctmp[1]), false);
disp_mat[n+4].writeDigitNum(3, char2int(ctmp[2]), false);
disp_mat[n+4].writeDigitNum(4, char2int(ctmp[3]), false);

disp_mat[n+4].drawColon(false);
disp_mat[n+4].writeDisplay();
#endif
}
#endif

if (digitalRead(RESET_SWITCH) == LOW) // break out of this test
{
clear_displays();
break;
}
delay(1000);
}
}
/*================================================================================*
SEND RACE RESULTS TO COMPUTER
*================================================================================*/
void send_race_results()
{
float lane_time_sec;
for (int n=0; n<NUM_LANES; n++) // send times to computer
{
lane_time_sec = (float)(lane_time[n] / 1000000.0); // elapsed time (seconds)

if (lane_time_sec == 0) // did not finish
{
lane_time_sec = NULL_TIME;
}

Serial.print(n+1);
Serial.print(” – “);
Serial.println(lane_time_sec, NUM_DIGIT); // numbers are rounded to NUM_DIGIT
// digits by println function
}

return;
}
/*================================================================================*
RACE FINISHED – DISPLAY PLACE / TIME FOR ALL LANES
*================================================================================*/
void display_race_results()
{
unsigned long now;
static boolean display_mode;
static unsigned long last_display_update = 0;
if (!SHOW_PLACE) return;

now = millis();

if (last_display_update == 0) // first cycle
{
last_display_update = now;
display_mode = false;
}

if ((now – last_display_update) > (unsigned long)(PLACE_DELAY * 1000))
{
dbg(fDebug, “display_race_results”);

for (int n=0; n<NUM_LANES; n++)
{
update_display(n, lane_place[n], lane_time[n], display_mode);
}

display_mode = !display_mode;
last_display_update = now;
}

return;
}
/*================================================================================*
SEND MESSAGE TO DISPLAY
*================================================================================*/
void update_display(int lane, unsigned char msg[])
{

#ifdef LED_DISPLAY
disp_mat[lane].clear();
#ifdef DUAL_DISP
disp_mat[lane+4].clear();
#endif

for (int d = 0; d<=4; d++)
{
disp_mat[lane].writeDigitRaw(d, msg[d]);
#ifdef DUAL_DISP
disp_mat[lane+4].writeDigitRaw(d, msg[d]);
#endif
}

disp_mat[lane].writeDisplay();
#ifdef DUAL_DISP
disp_mat[lane+4].writeDisplay();
#endif
#endif

return;
}
/*================================================================================*
UPDATE LANE PLACE/TIME DISPLAY
*================================================================================*/
void update_display(int lane, int display_place, unsigned long display_time, int display_mode)
{
int c;
char ctime[10], cplace[4];
double display_time_sec;
boolean showdot;

// dbg(fDebug, “led: lane = “, lane);
// dbg(fDebug, “led: plce = “, display_place);
// dbg(fDebug, “led: time = “, display_time);

#ifdef LED_DISPLAY
if (display_mode)
{
if (display_place > 0)
{
disp_mat[lane].clear();
disp_mat[lane].drawColon(false);

sprintf(cplace,”%1d”, display_place);
disp_mat[lane].writeDigitNum(3, char2int(cplace[0]), false);

disp_mat[lane].writeDisplay();

#ifdef DUAL_DISP
disp_mat[lane+4].clear();
disp_mat[lane+4].drawColon(false);
disp_mat[lane+4].writeDigitNum(3, char2int(cplace[0]), false);
disp_mat[lane+4].writeDisplay();
#endif
}
else // did not finish
{
update_display(lane, msgDashL);
}
}
else
{
if (display_time > 0)
{
disp_mat[lane].clear();
disp_mat[lane].drawColon(false);
#ifdef DUAL_DISP
disp_mat[lane+4].clear();
disp_mat[lane+4].drawColon(false);
#endif

display_time_sec = (double)(display_time / (double)1000000.0); // elapsed time (seconds)
dtostrf(display_time_sec, (DISP_DIGIT+1), DISP_DIGIT, ctime); // convert to string

// Serial.print(“ctime = [“); Serial.print(ctime); Serial.println(“]”);
c = 0;
for (int d = 0; d<DISP_DIGIT; d++)
{
#ifdef LARGE_DISP
showdot = false;
#else
showdot = (ctime[c + 1] == ‘.’);
#endif
disp_mat[lane].writeDigitNum(d + int(d / 2), char2int(ctime[c]), showdot); // time
#ifdef DUAL_DISP
disp_mat[lane+4].writeDigitNum(d + int(d / 2), char2int(ctime[c]), showdot); // time
#endif

c++; if (ctime[c] == ‘.’) c++;
}

#ifdef LARGE_DISP
disp_mat[lane].writeDigitRaw(2, 16);
#ifdef DUAL_DISP
disp_mat[lane+4].writeDigitRaw(2, 16);
#endif
#endif

disp_mat[lane].writeDisplay();
#ifdef DUAL_DISP
disp_mat[lane+4].writeDisplay();
#endif
}
else // did not finish
{
update_display(lane, msgDashT);
}
}
#endif

return;
}
/*================================================================================*
CLEAR LANE PLACE/TIME DISPLAYS
*================================================================================*/
void clear_displays()
{
dbg(fDebug, “led: CLEAR”);

for (int n=0; n<NUM_LANES; n++)
{
if (mode == mRACING || mode == mTEST)
{
update_display(n, msgBlank); // racing
}
else
{
update_display(n, msgDashT); // ready
}
}

return;
}
/*================================================================================*
SET LANE DISPLAY BRIGHTNESS
*================================================================================*/
void set_display_brightness()
{
float new_level;

#ifdef LED_DISPLAY
new_level = long(1023 – analogRead(BRIGHT_LEV)) / 1023.0F * 15.0F;
new_level = min(new_level, (float)MAX_BRIGHT);
new_level = max(new_level, (float)MIN_BRIGHT);

if (fabs(new_level – display_level) > 0.3F) // deadband to prevent flickering
{ // between levels
dbg(fDebug, “led: BRIGHT”);

display_level = new_level;

for (int n=0; n<NUM_LANES; n++)
{
disp_mat[n].setBrightness((int)display_level);
#ifdef DUAL_DISP
disp_mat[n+4].setBrightness((int)display_level);
#endif
}
}
#endif

return;
}
/*================================================================================*
SET TIMER STATUS LED
*================================================================================*/
void set_status_led()
{
int r_lev, b_lev, g_lev;

dbg(fDebug, “status led = “, mode);

r_lev = PWM_LED_OFF;
b_lev = PWM_LED_OFF;
g_lev = PWM_LED_OFF;

if (mode == mREADY) // blue
{
b_lev = PWM_LED_ON;
}
else if (mode == mRACING) // green
{
g_lev = PWM_LED_ON;
}
else if (mode == mFINISH) // red
{
r_lev = PWM_LED_ON;
}
else if (mode == mTEST) // yellow
{
r_lev = PWM_LED_ON;
g_lev = PWM_LED_ON;
}

analogWrite(STATUS_LED_R, r_lev);
analogWrite(STATUS_LED_B, b_lev);
analogWrite(STATUS_LED_G, g_lev);

return;
}
/*================================================================================*
READ SERIAL DATA FROM COMPUTER
*================================================================================*/
int get_serial_data()
{
int data = 0;

if (Serial.available() > 0)
{
data = Serial.read();
dbg(fDebug, “ser rec = “, data);
}

return data;
}
/*================================================================================*
INITIALIZE TIMER
*================================================================================*/
void initialize(boolean powerup)
{
for (int n=0; n<NUM_LANES; n++)
{
lane_time[n] = 0;
lane_place[n] = 0;
}

start_time = 0;
set_status_led();
digitalWrite(START_SOL, LOW);

// if power up and gate is open -> goto FINISH state
if (powerup && digitalRead(START_GATE) == START_TRIP)
{
mode = mFINISH;
}
else
{
mode = mREADY;

smsg(SMSG_READY);
delay(100);
}
Serial.flush();

ready_first = true;
finish_first = true;

return;
}
/*================================================================================*
UNMASK ALL LANES
*================================================================================*/
void unmask_all_lanes()
{
dbg(fDebug, “unmask all lanes”);

for (int n=0; n<NUM_LANES; n++)
{
lane_mask[n] = false;
}

return;
}
/*================================================================================*
SEND DEBUG TO COMPUTER
*================================================================================*/
void dbg(int flag, const char * msg, int val)
{
char tmps[50];
if (!flag) return;

smsg_str(“dbg: “, false);
smsg_str(msg, false);

if (val != -999)
{
sprintf(tmps, “%d”, val);
smsg_str(tmps);
}
else
{
smsg_str(“”);
}

return;
}
/*================================================================================*
SEND SERIAL MESSAGE (CHAR) TO COMPUTER
*================================================================================*/
void smsg(char msg, boolean crlf)
{
if (crlf)
{
Serial.println(msg);
}
else
{
Serial.print(msg);
}

return;
}
/*================================================================================*
SEND SERIAL MESSAGE (STRING) TO COMPUTER
*================================================================================*/
void smsg_str(const char * msg, boolean crlf)
{
if (crlf)
{
Serial.println(msg);
}
else
{
Serial.print(msg);
}

return;
}

A little long for posting here, but I wanted to post any changes I had made in case it helps someone else! Now the timers work, alternating between places and time per track/car! This was a really fun project, and I highly recommend it to anyone looking for a fun electronics project to work on.

I might still dress it up a bit, but it is fully functional as is, now.

Linux – keep it simple.

Building a Pinewood Derby Timer: Wiring in the displays

Now that I have the displays mounted on the pinewood derby timer, it was time to wire them in. I still don’t have lights or sensors in yet, but I thought I could just hook up the displays for now. It seemed to work well!

I am using the schematics per the https://www.dfgtec.com/ website. Fortunately, the creator of the schematics, David Gadberry was kind enough to give it a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License, so guys like me can tinker with it!

Linux – keep it simple.

Building a Pinewood Derby Timer: 3D printing some display covers

Well, I decided to print a few display covers to go around the LED displays. This covers up the unsightly hole that I cut from the box, and seems to “class up” the displays a bit. I like the way they turned out. If I could post files here, I’d post the gcode and openCad files, but the free version of WordPress doesn’t work well that way.

Either way, took me only two tries to find a style I liked, and a couple hours total to complete this part of the project.

Linux – keep it simple.

Merry Christmas!

O holy night
The stars are brightly shining
It is the night of our dear Savior’s birth
Long lay the world in sin and error pining
Till he appeared and the soul felt it’s worth

The thrill of hope, the weary world rejoices
For yonder brinks a new and glorious morn
Fall on your knees

O hear the angel voices
O night divine
O night when Christ was born
O night divine
O night, O night divine

Merry Christmas everyone!

Linux – Keep it simple.

Building a Pinewood Derby Timer: The Box for the “Arch”

As I have been constructing this Pinewood Derby Timer, I needed some sort of box or enclosure to make the top of the arch. So I took apart a junk piece of equipment and cut out holes for the LED displays to go into it. I also drilled some holes for the LED’s to shine out the bottom and some holes for the Arduino card USB interface and power adapter plug on the side.

The box was originally black, and I tried to paint it white. Unfortunately, all the paint peeled, and I ended up grinding it down to bare metal. I’m not sure if I should paint it or not now. I guess I’ll have to see the end result.

I also am not sure if I’ll just put some sort of “face” on it, or fake front to cover it up. The holes didn’t cut perfectly rectangular, so I want to cover that up somehow. I’ll have to think on it. Maybe I can use the ol’ 3D printer to come up with something.

Linux – keep it simple.